Sunday, May 20, 2012

Chapter 9: Pattern and Texture



(2)            Avocado Shag Carpet.  2012.  Web.
<http://www.adamcarolla.com/AHBlog/2011/04/08/artsy-fartsy/>



(1)     Hoffman, Josef.  "Blueberry".  Wallpaper.
27' x 180' roll.  2012.  Web.

<http://www.elledecor.com/home-shopping/
articles/natural-beauty>






A pattern is noticed by the eye, recognizing
the repetition of elements forming a regular, anticipated sequence.  (1)  Texture is the
surface quality, determined by the touch.
(2)  These two are intertwined due to the
ability of pattern and textures ability to
mimic each other.  A large difference is in
the organization.  A pattern must repeat or
it can't be a pattern, whereas texture can do
what it wants and live a more organic life.
Even though it is more expensive to go
organic.









A specific type of texture is Tactile Texture.  This is creating the surface with the intentions of it being touched.  (3)  This can be used alone or used to create change going from a smooth surface to a tactile one.



(3)                   Knitta Please.  2012.   Web.  <http://www.facebook.com/knitta>


(4)                 Horn, Nettie.  "Vertical Collage".
Series 1.  No. 3. 2004.  Industrial Floor paint
and household paint mounted on MDF.
79 x 74 x 36 cm.  Web.
<http://www.nettiehorn.com/Exhibitions/Piers%20
Secunda/PiersSecunda_Installation.htm>





We have referred to the term Collage in our text once already, but while talking about pattern and texture it can not be left out.  It is created by putting lots of things together to create a whole.  This things can consist of any texture or pattern placed on a two dimensional space.  (4)  Collage can be used in any art medium, like advertising and individual art pieces bring in the fundamental styling of whole over parts.




Another aspect of pattern and design is Verisimilitude.  This is recreating images in a accurate representation.  (5)  This is not necessarily specific to photo realism, as it applies more to creating something believable in whatever  environment.  This is huge i the fantasy world of video games.







(5)                                                         Mueck, Ron.  "Baby".  Mixed Media.  Feb. 4, 2007.  Web.
                                                                    <http://obscenejester.typepad.com/home/2007/03/index.html>



French for "to fool the eye", comes the term Tromp L'Oeil.  This is when objects are in sharp focus w/ meticulous care to create art that fools the viewer into believing that what they are looking at is real.  This is commonly referred to as "deceptive painting".

(6)                                                                                                                          Banksy.  Graffiti.  Free for all.
                                                                                                                             Web.  <http://www.banksy.co.uk/>



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